{"title":"Adrian Hon","description":"\u003cp\u003eDelve into the innovative storytelling of Adrian Hon, where gaming meets reality in thrilling narratives. Perfect for fans of immersive fiction and alternative reality experiences. 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In the year 2082, a curator looks back at the twenty-first century, offering a history of the era through a series of objects and artifacts. He reminisces about the power of connectivity, which was reinforced by such technologies as silent messaging—wearable computers that relay subvocal communication; recalls the Fourth Great Awakening, when a regimen of pills could make someone virtuous; and notes disapprovingly the use of locked interrogation, which delivers “enhanced interrogation” simulations via virtual reality. The unnamed curator quotes from a self-help guide to making friends with “posthumans,” describes the establishment of artificial worlds on asteroids, and recounts pro-democracy movements in epistocratic states. In A New History of the Future in 100 Objects, Adrian Hon constructs a possible future by imagining the things it might leave in its wake.  Many of these things are just an update or two away: improved ankle monitors, for example, and deliverbots. Others may be the logical conclusions of current trends—“downvote” networks that identify and erase undesirables, and Glyphish, an emoticon-based language that supersedes the written word. More benign are Braid Collective, which provides financial support for artists, and Rechartered Cities, which invites immigrants to revitalize urban areas hollowed out by changing demographics. 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