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What You Will Learn  • Write high-quality and easy-to-maintain reusable object-oriented code to build applications for iOS, macOS, and Linux • Work with encapsulation, abstraction, and polymorphism using Swift 3.0 • Work with classes, instances, properties, and methods in Swift 3.0 • Take advantage of inheritance, specialization, and the possibility to overload or override members • Implement encapsulation, abstraction, and polymorphism • Explore functional programming techniques mixed with object-oriented code in Swift 3.0 • Understand the differences between Swift 3.0, previous Swift versions, and Objective-C code  In Detail  Swift has quickly become one of the most-liked languages and developers' de-facto choice when building applications that target iOS and macOS. In the new version, the Swift team wants to take its adoption to the next level by making it available for new platforms and audiences. This book introduces the object-oriented paradigm and its implementation in the Swift 3 programming language to help you understand how real-world objects can become part of fundamental reusable elements in the code. This book is developed with XCode 8.x and covers all the enhancements included in Swift 3.0. In addition, we teach you to run most of the examples with the Swift REPL available on macOS and Linux, and with a Web-based Swift sandbox developed by IBM capable of running on any web browser, including Windows and mobile devices. You will organize data in blueprints that generate instances. You'll work with examples so you understand how to encapsulate and hide data by working with properties and access control. Then, you'll get to grips with complex scenarios where you use instances that belong to more than one blueprint. You'll discover the power of contract programming and parametric polymorphism. You'll combine generic code with inheritance and multiple inheritance. 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By the end of the book, you will be able to develop IoT prototypes with Python, libraries, and tools. What you will learn  [*] Prototype and develop IoT solutions from scratch with Python as the programming language [*] Develop IoT projects with Intel Galileo Gen 2 board along with Python [*] Work with the different components included in the boards using Python and the MRAA library [*] Interact with sensors, actuators, and shields [*] Work with UART and local storage [*] Interact with any electronic device that supports the I2C bus [*] Allow mobile devices to interact with the board [*] Work with real-time IoT and cloud services [*] Understand Big Data and IoT analytics  Who this book is forThe book is ideal for Python developers who want to explore the tools in the Python ecosystem in order to build their own IoT applications and work on IoT-related projects. 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