{"title":"James Sheahan","description":null,"products":[{"product_id":"game-designer-s-guide-to-creating-licensed-tabletop-games-book-james-sheahan-9781032947556","title":"The Game Designer's Guide to Creating Licensed Tabletop Games","description":"\u003cp\u003eThis book explains the steps in creating a licensed tabletop game and the factors which influence its design using examples, including the designer’s first-hand experience of converting the \u003cem\u003eFallout\u003c\/em\u003e videogames into \u003cem\u003eFallout: Wasteland Warfare\u003c\/em\u003e.\u003c\/p\u003e\u003cp\u003eConverting an existing property, such as a videogame or film, into a tabletop game provides all the challenges of tabletop design whilst adding many more challenges, restrictions, limitations, and pressures. This book covers all the necessary topics, such as:\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eGaining a license and working with a licensor\u003c\/li\u003e\n\u003cli\u003eIdentifying boundaries the license creates, which defines the design space in which the game must exist\u003c\/li\u003e\n\u003cli\u003eStudying the IP’s setting to understand what the tabletop game can be, how to extract principles and details from that setting, and the important challenges that must be resolved\u003c\/li\u003e\n\u003cli\u003eAddressing the inevitable changes to the source material that must occur when adapting to the tabletop medium\u003c\/li\u003e\n\u003cli\u003eCreating the game mechanics – the most fundamental building blocks of all – and imbuing them with the license to portray the IP’s characters, action, and atmosphere.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eThe book takes the reader through the process of designing a licensed tabletop game and explains how a license adds opportunities to be embraced and challenges to be overcome. Using behind-the-scenes knowledge of creating licensed games, the experience, insights, and lessons learned from a career in games will assist and inspire readers to bring a licensed world to life.\u003c\/p\u003e\u003cp\u003eThis book will be ideal reading for games professionals looking to learn best practices for designing games based on existing properties.\u003c\/p\u003e","brand":"WoB","offers":[{"title":"GB \/ NEW \/ GARDNERS","offer_id":52777934815505,"sku":"NGR9781032947556","price":0.0,"currency_code":"GBP","in_stock":false},{"title":"GB \/ NEW \/ INGRAM","offer_id":53521524654353,"sku":"NLS9781032947556","price":0.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0784\/4072\/6801\/files\/9781032947556.jpg?v=1773915873"},{"product_id":"game-designer-s-guide-to-creating-licensed-tabletop-games-book-james-sheahan-9781032949772","title":"The Game Designer's Guide to Creating Licensed Tabletop Games","description":"\u003cp\u003eThis book explains the steps in creating a licensed tabletop game and the factors which influence its design using examples, including the designer’s first-hand experience of converting the \u003cem\u003eFallout\u003c\/em\u003e videogames into \u003cem\u003eFallout: Wasteland Warfare\u003c\/em\u003e.\u003c\/p\u003e\u003cp\u003eConverting an existing property, such as a videogame or film, into a tabletop game provides all the challenges of tabletop design whilst adding many more challenges, restrictions, limitations, and pressures. 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