Black Art of 3D Game Programming
Black Art of 3D Game Programming
Regular price
Checking stock...
Regular price
Checking stock...
Proud to be B-Corp
Our business meets the highest standards of verified social and environmental performance, public transparency and legal accountability to balance profit and purpose. In short, we care about people and the planet.
The feel-good place to buy books
- Free delivery in the UK
- Supporting authors with AuthorSHARE
- 100% recyclable packaging
- B Corp - kinder to people and planet
- Buy-back with World of Books - Sell Your Books

Andre LaMothe is the best-selling author of Tricks of the Windows Game Programming Gurus and has been involved in the computing industry and technology for more than a quarter century. He holds degrees in mathematics, computer science, and electrical engineering, and is one of the rare individuals that actually did work at NASA at the age of 20 doing research. His early teens and twenties were filled with consulting for numerous Silicon Valley companies, where he worked in fields such as virtual reality, robotics, compiler design, 3D engines, artificial intelligence.
| SKU | Nicht verfügbar |
| ISBN 13 | 9781571690043 |
| ISBN 10 | 1571690042 |
| Titel | Black Art of 3D Game Programming |
| Autor | Group Waite |
| Buchzustand | Nicht verfügbar |
| Bindungsart | Paperback |
| Verlag | Waite Group Press |
| Erscheinungsjahr | 1996-05-22 |
| Seitenanzahl | 1224 |
| Hinweis auf dem Einband | Die Abbildung des Buches dient nur Illustrationszwecken, die tatsächliche Bindung, das Cover und die Auflage können sich davon unterscheiden. |
| Hinweis | Nicht verfügbar |