Code-It Workbook 4: Problem Solving Using Scratch
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Code-It Workbook 4: Problem Solving Using Scratch by Phil Bagge
All the pupil resources to accompany Year 6, Chapter 5 of the teacher resource book How to Teach Primary Programming Using ScratchIncludes optional homework activities to extend learning outside the classroom.
Think, program and debug exciting programming projects: Times Tables Game, Perimeter, Clock, Cartesian Coordinates, Translation, Enlargement & Rotation, Primary Games Maker, Tilt Switch and Chat Bot.
Use analytical computational thinking skills of algorithm design, algorithm evaluation, decomposition and generalisation.
Extend resilience and problem solving through the computational doing skills of converting algorithm into code and debugging.
Develop pupils' knowledge of sequence, repetition, selection and variable use.
Program Lego models using Lego Wedo and Scratch.
| SKU | Nicht verfügbar |
| ISBN 13 | 9781908684578 |
| ISBN 10 | 1908684577 |
| Titel | Code-It Workbook 4: Problem Solving Using Scratch |
| Autor | Phil Bagge |
| Buchzustand | Nicht verfügbar |
| Bindungsart | Paperback |
| Verlag | Legend Press Ltd |
| Erscheinungsjahr | 2015-11-09 |
| Seitenanzahl | 80 |
| Hinweis auf dem Einband | Die Abbildung des Buches dient nur Illustrationszwecken, die tatsächliche Bindung, das Cover und die Auflage können sich davon unterscheiden. |
| Hinweis | Nicht verfügbar |