Game Programming Patterns by Robert Nystrom

Game Programming Patterns by Robert Nystrom

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Game Programming Patterns by Robert Nystrom

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped A titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need.

You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

SKU Nicht verfügbar
ISBN 13 9780990582908
ISBN 10 0990582906
Titel Game Programming Patterns
Autor Robert Nystrom
Buchzustand Nicht verfügbar
Bindungsart Paperback
Verlag Genever Benning
Erscheinungsjahr 2014-11-02
Seitenanzahl 354
Hinweis auf dem Einband Die Abbildung des Buches dient nur Illustrationszwecken, die tatsächliche Bindung, das Cover und die Auflage können sich davon unterscheiden.
Hinweis Nicht verfügbar