Real-Time Rendering by Naty Hoffman

Real-Time Rendering by Naty Hoffman

Regular price
Checking stock...
Regular price
Checking stock...
Zusammenfassung

Focusing on the graphics pipeline, the book has chapters on transforms, optimization, visual appearance, polygon manipulation, collision and special effects. Also included is a wide range of texture algorithms, intersection methods and speed-up techniques.

The feel-good place to buy books
  • Free delivery in the UK
  • Supporting authors with AuthorSHARE
  • 100% recyclable packaging
  • B Corp - kinder to people and planet
  • Buy-back with World of Books - Sell Your Books

Real-Time Rendering by Naty Hoffman

Focusing on the graphics pipeline, the book has chapters on transforms, optimization, visual appearance, polygon manipulation, collision and special effects. Also included is a wide range of texture algorithms, intersection methods and speed-up techniques.
SKU Nicht verfügbar
ISBN 13 9781568811017
ISBN 10 1568811012
Titel Real-Time Rendering
Autor Tomas Akenine-Mo Ller
Buchzustand Nicht verfügbar
Bindungsart Hardback
Verlag Taylor & Francis Inc
Erscheinungsjahr 1999-07-22
Seitenanzahl 482
Hinweis auf dem Einband Die Abbildung des Buches dient nur Illustrationszwecken, die tatsächliche Bindung, das Cover und die Auflage können sich davon unterscheiden.
Hinweis Nicht verfügbar