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3ds max 6 Animation: CG Filmmaking from Concept to Completion By Barrett Fox

3ds max 6 Animation: CG Filmmaking from Concept to Completion
by Barrett Fox

In Stock
$20.99
+10% GST
Explaining how to create 3D graphics and animation, this book aims to put the readers on the fast-track to careers in film or game design.
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3ds max 6 Animation: CG Filmmaking from Concept to Completion Summary


3ds max 6 Animation: CG Filmmaking from Concept to Completion by Barrett Fox

Explains how to create compelling 3D graphics and animation, putting readers on the fast-track to careers in film or game design - today's hottest growth industries.

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About Barrett Fox


Barrett Fox (San Francisco, CA) has more than 8 years of real-world animation production and 7 years of experience teaching and writing about 3D animation. His work has been published in such prominent trade publications as 3DGate, 3D magazine, Cadence magazine, and others. Foxs animated films have been shown at the 2001 Webby Awards, broadcast on TechTV, and showcased on numerous Web forums and festivals. He has written, produced, animated, and directed dozens of widely variegated 3D animated projects.

Table of Contents


Part I: The Preproduction Phase 1: Story Ideas: Finding a Concept Worth Animating 2: Production: 3ds max and the Animation Pipeline 3: Scriptwriting: Story and Character Through Dialogue 4: Art Direction: Designing the Animation 5: Storyboarding: Cinematic Planning Part II: The First Production Phase: Building 6: Sound: Your Film's Sonic Identity 7: Modeling Character Heads: The Digital Sculptor I 8: Modeling Character Heads: The Digital Sculptor II 9: Texture Mapping and Finishing Characters: Costumes and Makeup 10: Rigging: Preparing the Characters for Animation 11: Set Modeling: Creating the Environment Part III: The Second Production Phase: Animating 12: Layout: Preparing the max Scene 13: Body Animation: Character Motion Through Keyframing 14: Facial Animation: Keyframing Expressions 15: Secondary Animation and Effects: Bringing the Background to Life Part IV: The Postproduction Phase 16: Lighting and Rendering: Crafting an Atmosphere 17: Compositing and Video Editing: Finishing Touches

Additional information

GOR001581202
3ds max 6 Animation: CG Filmmaking from Concept to Completion by Barrett Fox
Barrett Fox
Used - Very Good
Paperback
McGraw-Hill Education - Europe
2003-12-29
480
0072228938
9780072228939
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us.