This title explains in clear language the essential concepts and techniques for producing professional quality images quickly and efficiently, covering in depth the key Photoshop tools --not just how to use them, but also why and when.
Adobe Photoshop is the tool of choice when preparing images for print or the Web, and the new version 6.0 promises new tools to create vector-based shapes, layer styles, enhanced layer management, new type formatting controls, updated color management, and much more.
Real World Photoshop 6 is the only book that explicitly covers the production issues Photoshop users deal with every day. Richly illustrated and in full-color throughout, the book is entirely updated to cover the new features of Photoshop 6.0, on both Windows and Macintosh platforms. It explains the essential concepts and techniques for producing high-quality, professional images quickly and efficiently, covering in depth the key Photoshop tools - not only how to use them, but also why and when. Real World Photoshop 6 is destined to become a well-thumbed reference for graphic designers, illustrators and production professionals.
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"If you're using Photoshop 6 to earn a living, this comprehensive and well thought-out book clearly explains the arcane concepts in this powerful new upgrade. With its emphasis on production techniques, including color management, its set-by-step instructions for implementing them, and a thorough understanding of how conventional methods translate into today's digital production, this book will make its readers/users more productive and in the end, their time more profitable."
Desktop Connections, 6/2001
"This guide is a "back-to-basics" look at Photoshop aimed at one goal--turning good scans into great end-use images."
PC Photo, July/August 2001
Ron Sheppard, Editor
"Industrial-strength, indeed--this book is strong enough to use as a surfboard. It's tough on the core, everyday tasks that artists and designers face, like how to handle color correction, quality scanning techniques, prepress issues, selection techniques and a whole lot more. The chapter on manipulating image tone is a must-read. With over 700 pages, it may not be your first choice when you're soaking up rays on the beach, but it may well be the first book you reach for when working in the program."
Dingbat Magazine, 6/2001
David Blatner and Bruce Fraser's Real World Photoshop 6 is without peer in the world of Photoshop bookks. In it, you'll find not only the absolute best approaches for getting world-class images, you'll also find crystal-clear explanations of why they work, presented in a friendly, humorous way that makes you WANT to read the book.
This book will absolutely, positively, save you far more than it costs, and you will feel much better when you use Photoshop.
Design Tools Monthly, 6/2001
Blatner and Fraser's mammoth volume delves deeply into the management and tweaking of colors and tones, among other image techniques.
Lawyer's PC, 5/2001
About David Blatner
David Blatner is a Seattle-based graphic arts consultant specializing in QuarkXPress and Photoshop. He is the author or co-author of a number of books from Peachpit Press, including The QuarkXPress Book, Real World Photoshop, Real World Scanning and Halftones, and Real World QuarkImmedia. He speaks at conferences and seminars around North America and Japan, including Seybold, Macworld, The Photoshop Conference, and The QuarkXPress Conference.
David can provide in-house seminars at your company on subjects such as "QuarkXPress and Photoshop Tips and Tricks" and "Getting Your QuarkXPress Documents Online."
Bruce Fraser is a San Francisco-based freelance writer specializing in publishing and color issues. He is an avid amateur photographer and has used Photoshop since its first appearance as BarneyScan XP. He is a contributing editor for both MacWEEK and MacUser, and is the author of Using Color Management Systems for Pushbutton Color, the definitive industry study on color management systems. He writes and lectures extensively on color publishing issues, and has co-authored several books, including Real World PageMaker 5: Industrial Strength Techniques and How Desktop Publishing Works.
Table of Contents
Overview: The Big Picture.
Contents: What's Inside.
Foreword: Photoshop Conquers the World.
Preface: Photoshop in the Real World. Ask Your Partner. The Depth of Understanding. How the Book is Organized. A Word to Windows Users. Thank You!
1. Building a Photoshop System: Putting It All Together. Hardware. The Power of Photoshop.
2. Essential Photoshop Tips and Tricks: Making Photoshop Fly. Upgrading to a New Version. Windows. Navigation. Moving Pixels. Dialog Boxes. Tools. Palettes. Preferences. The World of Photoshop.
3. Image Essentials: It's All Zeros and Ones. Words, Words, Words. Bitmapped Images. Resolution. How Much Is Enough? Terms of Resolution. Resampling. Image Size Dialog Box. Image Mode. Bitmaps and File Size. Billions and Billions of Bits.
4. Color Essentials: What Makes a Color. Primary Colors. The Color Wheel. How Colors Affect Each Other. Device-Independent Color. Color Relationships at a Glance. Working with Colors.
5. Color Settings: Configuring Photoshop's Color Engine. Controlling Color. Color Management Systems Explained. Color Management in Photoshop. Photoshop Color Changes at a Glance. The Conceptual Framework. Photoshop and the Monitor. Creating a Consistent Environment. Evaluating Your Monitor. Color Settings. How White are your Whites? Printing to Desktop Printers. Choosing a CMYK Working Space. Canned versus Custom Profiles. Dot Gain: Coping with Midtone Spread. Choosing a Grayscale Working Space. Spot Spaces. Color Management Policies. Profile Warnings. Color Settings Advanced Mode. Black Is Black (or Is It?). Applying Profiles Outside Color Settings. Soft-Proofing Controls. CIE Limitations and Soft Proofing. Converting at Print Time. Isolating Variables.
6. Tonal Correction: Stretching and Squeezing the Bits. Stretching and Squeezing the Bits. Difference is Detail: Tonal-Correction Issues. Tonal-Correction Tools. The Histogram. The Info Palette. The Nonlinear Advantage. Levels and Curves. Levels. Input Levels. Curves. White Points and Black Points and Grays, Oh My! The Math Behind the Eyedroppers. Tonal Correction in Practice. Tonal Magic.
7. Color Correction: Thinking in RGB and CMYK. Changing Modes and Losing Information. RGB versus CMYK. CMYK Myths. Image Correction and Targeting. Color-Correction Tools. The Color Balance Command. Are All Color Casts Bad? Interpreting RGB and CMYK Values. Color Correction in Practice. Truth in Imaging. Correcting Color Balance with Eyedroppers. Correcting an Old Photo CD Image. Color is Personal.
8. The Digital Darkroom: Photographic Techniques in Photoshop. Adjustment Layer Basics. Using Adjustment Layers. Darkroom Experiments.
9. Sharpening: Getting an Edge on Your Image. Unsharp Masking. How the Unsharp Mask Filter Works. Correction versus Targeting. Correcting for Input. Sharpening for Output. Working the Controls. Image Detail and Sharpening Radius. Unsharp Masking Tricks. Beyond Unsharp Masking. Avoiding the Crunchies.
10. Spot Colors and Duotones: Special Inks for Special Projects. Spot-Color Channels. Multitone Images. Photoshop's Duotones. Adjusting Screen Colors. Setting Curves. Curves Is Curves. Turning Grayscale to Color. Simulating Spot Colors in CMYK. Saving and Outputting. Converting from Duotone to CMYK Mode. Billions of Shades of Gray.
11. Line Art: Dreaming in Black and White. Scanning Prescreened Art. Perfect Forms.
12. Scanners: The Right Tool for the Right Job. Scanners. Digital Cameras. Photo CD. From Photons to Pixels.
13. Capturing Images: Good Data In, Good Data Out. What Makes a Good Scan (and Why You Should Care). Getting a Good Scan. Software Tools. Photo CD Revisited. Is That All There Is?
14. Selections: Paths, Masks, and Channels. Masking-Tape Selections. Selection Tools. Floating Selections. Selections from Channels. Quick Masks. Anti-Aliasing and Feathering. Channels. The Select Menu. Selections and Layers. Paths. Step-by-Step Silhouettes. Masks, Channels, and Life.
15. Essential Image Techniques: Pushing Pixels into Place. The Color of Grayscale. Retouching. Compositing Images. Vectors versus Pixels. Text and Typography. Drop Shadows. Filters and Effects. Rescreens. Actions. New Techniques.
16. Storing Images: Managing Files for Fast Production. Save As Options. Saving and Opening Images. File Formats. File Formats for Print. TIFF versus EPS. File Formats for Multimedia and the Web. Macintosh File Types and PC Extensions. Niche File Formats. Compressing Images. Lossy versus Lossless. To Compress or Not to Compress. Archiving. From Photoshop to the Future.
17. Output Methods: Getting It Printed. Contone versus Halftone. Halftones. Screen Settings: What Overrides What? The Rule of Making Halftones in Photoshop. Contone Output. Hybrid Color Screening. Hi-Fi Color. Image Differences. Imaging from Photoshop. Imaging from a Page-Layout Program. Getting It Out.
18. Multimedia and the Web: Purposing Pixels for the Screen. Preparing Images. Saving Your Images. More Web Tools. The Future of Publishing.
Image Credits and Permissions.
Production Notes: How We Made This Book.
Author! Author!: Where to Reach Us.
Real World Adobe Photoshop 6 by David Blatner
Used - Very Good
Pearson Education (US)
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us.