Macromedia Flash MX 2004 ActionScript: Training from the SourceDemonstrates that scripting is an instinctual process which you already know by translating real-life activities into Action Script scripts. This book presents methodologies and techniques for building over 40 real-life Flash Action Script projects, including sample games, applications, web sites, and more.
by Derek Franklin
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Macromedia Flash MX 2004 ActionScript: Training from the Source Summary
Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.
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Macromedia Flash MX 2004 ActionScript: Training from the Source
Pearson Education (US)
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This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us.