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Beginning Kinect Programming with the Microsoft Kinect SDK Jarrett Webb

Beginning Kinect Programming with the Microsoft Kinect SDK By Jarrett Webb

Beginning Kinect Programming with the Microsoft Kinect SDK by Jarrett Webb


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Summary

Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK.

Beginning Kinect Programming with the Microsoft Kinect SDK Summary

Beginning Kinect Programming with the Microsoft Kinect SDK by Jarrett Webb

Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today.

Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You'll learn the fundamental code basic to almost all Kinect applications. You'll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Programming with the Microsoft Kinect SDK is your gateway into the exciting world of three-dimensional, real-time computer interaction.

  • Helps you create a proper development environment for Kinect applications.
  • Covers the basics of three-dimensional vision, skeleton tracking, gesture recognition, and audio
  • Provides fun examples that keep you engaged and learning

About Jarrett Webb

Jarrett Webb creates imaginative dynamic interactive immersive experiences using multi-touch and the Kinect. He lives in Austin, TX.

Table of Contents

  1. Getting Started with Kinect
  2. Application Fundamentals
  3. Depth Image Processing
  4. Kinect Skeletons
  5. Advanced Skeleton Tracking
  6. Kinect Gestures
  7. Speech
  8. Beyond the Basics

Additional information

GOR005409073
9781430241041
1430241047
Beginning Kinect Programming with the Microsoft Kinect SDK by Jarrett Webb
Used - Very Good
Paperback
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
2012-01-30
324
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us

Customer Reviews - Beginning Kinect Programming with the Microsoft Kinect SDK