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XNA 4.0 Game Development by Example: Beginner's Guide Kurt Jaegers

XNA 4.0 Game Development by Example: Beginner's Guide By Kurt Jaegers

XNA 4.0 Game Development by Example: Beginner's Guide by Kurt Jaegers


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XNA 4.0 Game Development by Example: Beginner's Guide Summary

XNA 4.0 Game Development by Example: Beginner's Guide by Kurt Jaegers

This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game. If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of C# would be helpful to kick-start your game development, but it's not essential.

About Kurt Jaegers

Kurt Jaegers is a database administrator by day, and a long-time hobbyist game developer, having built games for everything from the Commodore 64 to the Xbox 360. He is the owner of xnaresources.com, one of the earliest XNA-focused tutorial websites.

Additional information

GOR012122654
9781849690669
1849690669
XNA 4.0 Game Development by Example: Beginner's Guide by Kurt Jaegers
Used - Like New
Hardback
Packt Publishing Limited
2010-12-15
428
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
The book has been read, but looks new. The book cover has no visible wear, and the dust jacket is included if applicable. No missing or damaged pages, no tears, possible very minimal creasing, no underlining or highlighting of text, and no writing in the margins

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