Explains the complexity of distributed real-time systems. Concentrating on methodology, the book offers complete coverage from ideas to implementation. It provides guidelines that help to produce well structured, correct SDL functional designs, expressed using descriptions.
The aim of this book is to enable the reader to master the complexity of distributed real time systems. As the use of such systems becomes more widespread quality becomes more critical and at the same time higher expectations increase their complexity. A methodology that helps the user to master this complexity and maintain quality in operation is therefore highly in demand. This book describes such a methodology and supplies complete coverage from ideas to implementation. The methodology uses the specification language SDL recommended by the international standardization body CCITT.
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Part I UNderstnading Real Time Systems1. The systems Engineering Context2. Basic PrinciplesPart II Specification3. Requirements Specifications4. SDL - Structure and Behaviour5. SDL - Data6. SDL - Macros and Procedures7. Object-oriented SDL8. SDL MethodPart III Design and Implementation9. Implementation Design10. Software design11. Implementation in C++12. Verification and ValidationPart IV Evolution13. Reuse Methodology14. Maintenance
Engineering Real-Time Systems by Rolv Braek
Used - Very Good
Pearson Education (US)
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