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Character Animation in 3D By Steve Roberts

Character Animation in 3D

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Aims to serve as a guide to key techniques that ensure your skills best fit the computer animation workplace. This book is useful for people who use these types of 3D packages: Softimage XSI, Maya, 3ds max or LightWave. It offers coverage of information needed to produce original animation. It includes a CD-ROM with short movies.

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Character Animation in 3D Summary

Character Animation in 3D: Use traditional drawing techniques to produce stunning CGI animation by Steve Roberts

Based on 10 years of animation teaching experience, this comprehensive guide to key techniques will ensure your skills best fit the computer animation workplace. A complete understanding of the vital animation drawing skills will be achieved by learning the pitfalls in a 2D exercise then applying these skills when using 3D animation packages.

Providing a broad coverage this book will be relevant whatever 3D package you use, Softimage XSI, Maya, 3ds max or LightWave. Just knowing and being able to use a specific 3D software package does not make you an animator, but reading this book will!

The Free CD-ROM includes; how to animate exercises in each specific 3d animation program; short movies showing best practice; computer models so you can experiment and learn; a free demo copy and discount code for the best 2D animation software you can buy, DigiCel FlipBook., provides further resources about the world of animation, extensive list of links, how to get a job, build a lightbox, make an animated movie and much more!

Customer Reviews - Character Animation in 3D

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Character Animation in 3D Reviews

Finally! A forthright approach to a complex art form. An inspired text that fuses an essential understanding of fundamental traditional methods and technology.
Rita Osei, Animation & Graphics Producer, Cartoon Network, Boomerang, Toonami

It was surely a matter of time before a publication like this emerged. An understanding of basic animation principles is often overlooked in 3D computer animation. This book will do much to put that right; an essential source of knowledge will enable 2D and 3D animators to understand each other's purpose.
Oscar winning animator, Daniel Greaves Director of Tandem Films

A fantastic, comprehensive, but above all practical guide to character animation. The well-pitched progressive exercises at the core make it a must have for all serious animation wannabes.
Andrew Lindsay, Senior Animator, Lionhead Studios

"The comments on the back of Character Animation in 3D by Steve Roberts...are both positive and enthusiastic. They should be and I add my voice to the others...The examples, which are also effectively presented on the accompanying CD, are familiar enough to graphic animators and encourage the CGI animator to think about the stages of the movment as it unfolds." - Imagine magazine

About Steve Roberts

has animated and directed movies for over 50 clients in his 25+ year career. Clients include the BBC, Channel 4, Tesco, Marks and Spencer, BT and Electrolux. His movie "Electrolux Home products - Why?" has won two IVCA awards and a New York Film and Television award. Steve has taught animation for 12 years among some of the UK's leading Universities. He is currently Senior lecturer in Character Animation at Central St Martins College of Art and Design.

Table of Contents

Introduction to 2D working practice; The animation of matter; Construction of a simple character and its articulation and balance; Timing, anticipation, overshoot, follow-through and overlapping action with an animated character; Human walks and runs; Animal walks and runs; Animation of fish and snakes; Animation of birds; Animation of acting - body language; Animation of action - facial expressions; Animation of acting - two characters; Lip Synch; and Index. On the CD ROM there are 20 fully built and rigged models to animate with; over 50 tutorials on how to build and animate these models; 140 2D and 3D animated movies as examples; 22 live action movies as guidance and a free demo copy of DigiCel FlipBook line test software.

Additional information

Character Animation in 3D: Use traditional drawing techniques to produce stunning CGI animation by Steve Roberts
Steve Roberts
Used - Very Good
Taylor & Francis Ltd
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us.