{"title":"Donna Russell","description":null,"products":[{"product_id":"cases-on-collaboration-in-virtual-learning-environments-book-donna-russell-9781605668789","title":"Cases on Collaboration in Virtual Learning Environments","description":"As emerging technologies increase the potential for constructivist learning processes and responses, it is critical that educational researchers, instructional designers, cognitive scientists, and information scientists become more aware of advances in these correlating fields. \"\"Cases on Collaboration in Virtual Learning Environments: Processes and Interactions\"\" provides a systematic response to this highly innovative and rapidly evolving field for enhanced education and training. Containing unique research cases on experiences, implementations, and applications of virtual learning environments, this publication offers a critical collection of leading explorations useful to educational practitioners, researchers, and those involved in related fields of study.","brand":"WoB","offers":[{"title":"GB \/ GOOD \/ INTERNAL","offer_id":49600594084113,"sku":"GOR012967781","price":0.0,"currency_code":"GBP","in_stock":false},{"title":"GB \/ NEW \/ INGRAM","offer_id":52150993355025,"sku":"NLS9781605668789","price":0.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0784\/4072\/6801\/files\/1605668788.jpg?v=1751276962"},{"product_id":"implementing-augmented-reality-into-immersive-virtual-learning-environments-book-donna-russell-9781799842224","title":"Implementing Augmented Reality Into Immersive Virtual Learning Environments","description":"Presents research for the integration of transformative new technologies into multiple educational settings. Examining the why, what, and how of integrating augmented reality into immersive virtual learning technologies, the book covers various educational settings, such as nursing education, sports coaching, language education, and more.","brand":"WoB","offers":[{"title":"- \/ - \/ -","offer_id":51244093473041,"sku":"","price":0.0,"currency_code":"GBP","in_stock":true},{"title":"US \/ NEW \/ INGRAM","offer_id":51244095013137,"sku":"NIN9781799842224","price":0.0,"currency_code":"GBP","in_stock":false},{"title":"GB \/ NEW \/ INGRAM","offer_id":52450824978705,"sku":"NLS9781799842224","price":0.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0784\/4072\/6801\/files\/1799842223.jpg?v=1750897889"},{"product_id":"implementing-augmented-reality-into-immersive-virtual-learning-environments-book-donna-russell-9781799872054","title":"Implementing Augmented Reality Into Immersive Virtual Learning Environments","description":"Presents research for the integration of transformative new technologies into multiple educational settings. Examining the why, what, and how of integrating augmented reality into immersive virtual learning technologies, the book covers various educational settings, such as nursing education, sports coaching, language education, and more.","brand":"WoB","offers":[{"title":"- \/ - \/ -","offer_id":51244149047569,"sku":"","price":0.0,"currency_code":"GBP","in_stock":true},{"title":"US \/ NEW \/ INGRAM","offer_id":51244151243025,"sku":"NIN9781799872054","price":0.0,"currency_code":"GBP","in_stock":false},{"title":"GB \/ NEW \/ INGRAM","offer_id":52450829893905,"sku":"NLS9781799872054","price":0.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0784\/4072\/6801\/files\/179987205X.jpg?v=1751249040"},{"product_id":"handbook-of-research-on-gaming-trends-in-p-12-education-book-donna-russell-9781466696297","title":"Handbook of Research on Gaming Trends in P-12 Education","description":"Gaming applications are rapidly expanding into the realm of education. Game-based education creates an active and enjoyable learning environment, especially for children and young adults who regularly use gaming for recreational purposes. Due to the evolving nature of education, gaming provides a transformative learning experience for diverse students. The Handbook of Research on Gaming Trends in P-12 Education provides current research intended to aid educators, school administrators, and game developers in teaching today's youth in a technology-immersive society. This publication melds together gaming for entertainment purposes as well as gaming applied within educational settings with an emphasis on P-12 classrooms. Featuring exhaustive coverage on topics relating to virtual reality, game design, immersive learning, distance learning through 3D environments as well as best practices for gaming implementation in real-world settings, this handbook of research is an essential addition to the reference collection of international academic libraries.","brand":"WoB","offers":[{"title":"GB \/ NEW \/ INGRAM","offer_id":52134388728081,"sku":"NLS9781466696297","price":0.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0784\/4072\/6801\/files\/9781466696297.jpg?v=1757541461"}],"url":"https:\/\/www.worldofbooks.com\/en-au\/collections\/author-books-by-donna-russell.oembed","provider":"World of Books ","version":"1.0","type":"link"}