20 GOTO 10 by Steven Goodwin

20 GOTO 10 by Steven Goodwin

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20 GOTO 10 by Steven Goodwin

20 GOTO 10 -- a book of numbers for computer nerds & deep technical wizards>

Whether you're interested in machines from the mainstream such as Sinclair, Acorn, Atari, Famicom, Sega, Nintendo, Sony, and Commodore, or the lesser known cabal of Dragon, Tandy, Oric, Amstrad, DEC, Jupiter, Vectrex, TI, and NewBrain (or even the virtually unheard of COSMAC Elf)
20 GOTO 10 is a book of numbers that describes the many facets of computing history, focusing on the golden age of old computers and retro games and consoles of the 1980s and 90s.

It covers the hardware, software, and social history of the era showing how they're linked through numbers, such as 48K, C90, and 35899.
Each entry starts with a number, and by choosing a related number you'll create a unique adventure through the book and into a web of forgotten geek lore and incredible facts. With luck, you'll find a way to arrive at the number used to grant infinite lives in Jet Set Willy>

'A book written by a geek for geeks.. It's also a game, a fun and engaging play on the rules of roleplay. I've read and re-read 20 GOTO 10 and constantly find new and strange secrets of retro gaming's past' CreativeBloq

'We have found a book that not only will have something new for you to learn, but the experience is pure nostalgia itself . . . A nice sprinkling of wit and comic timing. We end up with a book that is the best of both worlds, technical information told in an entertaining way . . . Across the whole book there are references and research packed into every section with skill. Established convention and history is questioned and updated while maintaining a good blend of technical detail and interesting anecdotes . . . Even with all the stuff I know already, the book was refreshingly new to me . . . In case the review was not clear, you all need this book in your life, not only for the new stuff you will learn, but for the adventure you will have while reading it' Pixel Addict, recommended read

Steven Goodwin has had an interest in computing and science for as long as he can remember: he learned machine code by his 10th birthday and built his first synthesizer while still in his teens. Since then he's been a developer, CTO and system architect for companies large and small. As an industry thought leader he's written 60+ articles and 5 books, and has worked as a start-up consultant, keynote speaker and mentor.

He was the lead developer of the Die Hard: Vendetta game and the Grand Prix Manager series, as well as other games from Microprose, PlayFish, EA and Glu Mobil.

SKU Unavailable
ISBN 13 9781800182745
ISBN 10 1800182740
Title 20 GOTO 10
Author Steven Goodwin
Condition Unavailable
Binding Type Hardback
Publisher Unbound
Year published 2023-10-19
Number of pages 288
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
Note Unavailable