Google SketchUp for Game Design: Beginner's Guide by Robin De Jongh

Google SketchUp for Game Design: Beginner's Guide by Robin De Jongh

Regular price
Checking stock...
Regular price
Checking stock...
Proud to be B-Corp

Our business meets the highest standards of verified social and environmental performance, public transparency and legal accountability to balance profit and purpose. In short, we care about people and the planet.

The feel-good place to buy books
  • Free delivery in Australia
  • Supporting authors with AuthorSHARE
  • 100% recyclable packaging
  • Proud to be a B Corp – A Business for good
  • Buy-back with Ziffit

Google SketchUp for Game Design: Beginner's Guide by Robin De Jongh

The book takes a clear, step-by-step approach to building a complete game level using SketchUp with many props and textures. This book is designed for anyone who wants to create entire 3D worlds in freely available game engines such as Unity 3D, CryEngine, Ogre, Panda3D, Unreal Engine, and Blender Game Engine. It also targets all those who wish to create new levels and assets to sell in game asset stores or use in visualization or animation.
Robin de Jongh worked for many years as a Design Engineer and 3D modeler, and was an early advocate of SketchUp. He has a degree in Computer Aided Product Design from Nottingham Trent University, and is the author of SketchUp for Architectural Visualization: Beginner's Guide. He works as a book editor and lives near Nottingham, England.
SKU Unavailable
ISBN 13 9781849691345
ISBN 10 1849691347
Title Google SketchUp for Game Design: Beginner's Guide
Author Robin De Jongh
Condition Unavailable
Binding Type Digital (delivered electronically)
Publisher Packt Publishing Limited
Year published 2023-04-02
Number of pages 270
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.