
Introduction to Logic Programming by Michael Genesereth
Logic Programming is a style of programming in which programs take the form of sets of sentences in the language of Symbolic Logic. Over the years, there has been growing interest in Logic Programming due to applications in deductive databases, automated worksheets, Enterprise Management (business rules), Computational Law, and General Game Playing. This book introduces Logic Programming theory, current technology, and popular applications. In this volume, we take an innovative, model-theoretic approach to logic programming. We begin with the fundamental notion of datasets, i.e., sets of ground atoms. Given this fundamental notion, we introduce views, i.e., virtual relations; and we define classical logic programs as sets of view definitions, written using traditional Prolog-like notation but with semantics given in terms of datasets rather than implementation. We then introduce actions, i.e., additions and deletions of ground atoms; and we define dynamic logic programs as sets of action definitions. In addition to the printed book, there is an online version of the text with an interpreter and a compiler for the language used in the text and an integrated development environment for use in developing and deploying practical logic programs.-
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A Concise Introduction to Models and Methods for Automated Planning
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Learning with Support Vector Machines
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A Concise Introduction to Multiagent Systems and Distributed Artificial Intelligence
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Reasoning with Probabilistic and Deterministic Graphical Models
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Action Programming Languages
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Human Computation
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Learning and Decision-Making from Rank Data
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Explainable Human-AI Interaction
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Network Embedding
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Predicting Human Decision-Making
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Game Theory for Data Science
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Strategic Voting
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Statistical Relational Artificial Intelligence
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A Short Introduction to Preferences
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Case-Based Reasoning
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Representing and Reasoning with Qualitative Preferences
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Robot Learning from Human Teachers
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Visual Object Recognition
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General Game Playing
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Essential Principles for Autonomous Robotics
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Federated Learning
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Graph-Based Semi-Supervised Learning
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An Introduction to Constraint-Based Temporal Reasoning
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Intelligent Autonomous Robotics
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Answer Set Solving in Practice
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Representation Discovery using Harmonic Analysis
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Representations and Techniques for 3D Object Recognition and Scene Interpretation
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Introduction to Intelligent Systems in Traffic and Transportation
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Introduction to Symbolic Plan and Goal Recognition
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Judgment Aggregation
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Metric Learning
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Data Integration
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Trading Agents
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Introduction to Semi-Supervised Learning
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Transfer Learning for Multiagent Reinforcement Learning Systems
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An Introduction to the Planning Domain Definition Language
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Lifelong Machine Learning, Second Edition
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Adversarial Machine Learning
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Multi-Objective Decision Making
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Active Learning
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Planning with Markov Decision Processes
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Computational Aspects of Cooperative Game Theory
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Algorithms for Reinforcement Learning
Michael Genesereth is a professor in the Computer Science Department at Stanford University and a professor by courtesy in the Stanford Law School. He received his Sc.B. in Physics from M.I.T. and his Ph.D. in Applied Mathematics from Harvard University. Genesereth is most known for his work on Computational Logic and applications of that work in Enterprise Management, Computational Law, and General Game Playing. He is one of the founders of Teknowledge, CommerceNet, Mergent Systems, and Symbium. Genesereth is the current director of the Logic Group at Stanford and co-founder and research director of CodeX (the Stanford Center for Legal Informatics).Vinay K. Chaudhri is formerly a program director in the Artificial Intelligence Center at SRI International, and currently affiliated with the Stanford Computer Science Department. He received his Ph.D. in Computer Science from University of Toronto, Canada. Dr. Chaudhri is arecognized expert on artificial intelligence, including knowledgerepresentation and reasoning, question answering, ontologies, and knowledge acquisition. At Stanford his activities include promoting logic education for secondary schools, investigating techniques for rapidly acquiring formal knowledge and productizing intelligent textbooks. He consults with the financial industry on computable contracts and knowledge graphs. He has also taught courses on knowledge representation and reasoning and logic programming.
| SKU | Unavailable |
| ISBN 13 | 9783031004582 |
| ISBN 10 | 3031004582 |
| Title | Introduction to Logic Programming |
| Author | Michael Genesereth |
| Series | Synthesis Lectures On Artificial Intelligence And Machine Learning |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Springer International Publishing AG |
| Year published | 2020-02-10 |
| Number of pages | 199 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |














































