Learning XNA 3.0 by Aaron Reed

Learning XNA 3.0 by Aaron Reed

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Summary

Have you ever wondered what it takes to become a game developer? Or what about taking it a step further and developing for a next-gen console like the Xbox 360 instead of just a PC? This book takes you through introductory and intermediate game development concepts from 2D animation to 3D cameras and effects.

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Learning XNA 3.0 by Aaron Reed

XNA 3.0 Game Development for the PC, Xbox 360, and Zune
Aaron Reed has extensive software development experience and more importantly, experience in software development education. For the past three years he's taught courses at Neumont University in .NET, web development and web services, XNA, systems design and architecture, and more.
SKU Unavailable
ISBN 13 9780596521950
ISBN 10 0596521952
Title Learning XNA 3.0
Author Aaron Reed
Series O'reilly Ser
Condition Unavailable
Binding Type Paperback
Publisher O'Reilly Media
Year published 2008-12-30
Number of pages 510
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.