Multimodal Semiotics and Rhetoric in Videogames by Jason Hawreliak

Multimodal Semiotics and Rhetoric in Videogames by Jason Hawreliak

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Summary

This book uses a wide range of games as examples to demonstrate the medium’s various forms of expression at work, including audio, visual, textual, haptic, and procedural modes, with a particular focus on the procedural form, which emphasizes processes and causal relationships, to better showcase its link with meaning-making. The second half of

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Multimodal Semiotics and Rhetoric in Videogames by Jason Hawreliak

This book merges recent trends in game studies and multimodal studies to explore the relationship between the interaction between videogames’ different modes and the ways in which they inform meaning for both players and designers. The volume begins by laying the foundation for integrating the two disciplines, drawing upon social semiotic and discourse analytic traditions to examine their relationship with meaning in videogames. The book uses a wide range of games as examples to demonstrate the medium’s various forms of expression at work, including audio, visual, textual, haptic, and procedural modes, with a particular focus on the procedural form, which emphasizes processes and causal relationships, to better showcase its link with meaning-making. The second half of the book engages in a discussion of different multimodal configurations and user generated content to show how they contribute to the negotiation of meaning in the player experience, including their role in constructing and perpetuating persuasive messages and in driving interesting and unique player decisions in gameplay. Making the case for the benefits of multimodal approaches to game studies, this volume is key reading for students and researchers in multimodal studies, game studies, rhetoric, semiotics, and discourse analysis.
Jason Hawreliak is an assistant professor of game studies at Brock University’s Centre for Digital Humanities. His research examines the semiotic, rhetorical, and cultural functions of interactive media with an emphasis on multimodality in videogames. He is a co-founder of the online game studies periodical, First Person Scholar.
SKU Unavailable
ISBN 13 9780367584788
ISBN 10 0367584786
Title Multimodal Semiotics and Rhetoric in Videogames
Author Jason Hawreliak
Series Routledge Studies In Multimodality
Condition Unavailable
Binding Type Paperback
Publisher Taylor & Francis Ltd
Year published 2020-06-30
Number of pages 212
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
Note Unavailable