Summary
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Training Games by Steve Sugar
A training environment dominated by keenly focused and engaged learners is the most reliable predictor of a successful event. So how do you create this potent environment? One of the most reliable tools to begin building this effective environment is through the use of classroom games. Training Games provides all the practical, step-by-step advice needed to become a confident user of these powerful training and lecture tools. Two seasoned presenters with hundreds of hours of classroom experience, Steve Sugar and Jennifer Whitcomb, explain how to select just the right game for an event, choose the format, facilitate the event, and evaluate your effectiveness. In addition, Training Games provides 11 classroom-tested learning games you can use to liven up any learning event. These games are easily adapted for a variety of purposes. Included are a convenient game-use selection matrix and a CD-ROM containing all templates and worksheets in the book for immediate application in the work environment.
I cannot decide which part of this book I like best: the collection of simple but effective training games, or the step-by-step tips, tools, and guidance for game design selection, preparation, and facilitationBravo, Steve and Jennifer! I wish I had this book when I started using training games. It certainly would have made my learning easier. Sivasailam Thiagi Thiagarajan The Thiagi Group
| SKU | Unavailable |
| ISBN 13 | 9781562864514 |
| ISBN 10 | 1562864513 |
| Title | Training Games |
| Author | Steve Sugar |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Association for Talent Development |
| Year published | 2006-07-13 |
| Number of pages | 144 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |

