This sourcebook for trainers can be used to form a major part of any training programme. It covers how to choose, run and debrief events, and includes 45 training activities for encouraging greater improvisation and creativity in course participants.
Whether you are looking to improve your group'||'''s teamwork, their time management or just break the ice at the beginning of the session, Creative Events for Trainers has a whole host of original ideas to stimulate the group'||'''s thinking and make your job easier. The events are simple but ingenious activities--simulations, exercises and games. The participants find themselves involved in unusual situations, ranging from planning an advertising campaign to seeking more appropriate names for well-known games. Every event is accompanied by copius facilitator'||'''s notes on the objectives, the estimated length of the event, the ideal size of group, the resources needed, the method and tips on debriefing. With a grid to show which skills the events will tax, and a whole section on basic hints for running and assessing the events, this book is a complete resource, providing you with everything you need to run a creative and lively training session. No need to create materials, they are all there, from; briefing sheets to; instructions to; worksheets and; blank timetables; --all with permission to photocopy.
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