A handbook of card games for children. It includes both solitaire and multi-player games, each with ages clearly specified. The book also explores an interest in playing cards themselves, as artistic objects and as collectible items.
Card games are great fun--and learning new games can magically enhance kids' skills! To play a game, children must master rules, develop mental strategies to compete successfully, understand the objectives, evaluate their own (and their opponents') strengths and weaknesses, learn routine procedures and probabilities, keep track of the goings-on, and make long-range plans. Plus, games force them to respond quickly and to deal socially with others. Try out activities that stress language skills and reading, number concepts, and divergent thinking. Search through the classification of games to find those appropriate for your child's age, abilities, interests, and needs. Very young kids can play Big Bango, Donkey, Jacks Wild, and Turkish delight. Asa Pilia Tutto demands a quick response; Coffee Pot, Four in a Row, and Nine to Zero require skill; Bezique, Black Maria, and Turnover Totals have complex rules. If you've got a crowd, Alliteration, Frustration, and Gimme are great. From games of chance to games of computation, it's the good-time way to work. 128 pages, 53 b/w illus., 5 3/8 x 8 1/4.
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This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us.