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Realistic Architectural Visualization with 3ds Max and mental ray Roger Cusson

Realistic Architectural Visualization with 3ds Max and mental ray By Roger Cusson

Realistic Architectural Visualization with 3ds Max and mental ray by Roger Cusson


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New RRP £30.99
Condition - Very Good
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Summary

Features three tutorials which demonstrate exterior and interior, day and night lighting scenes. This work talks about the nuts and bolts of importing models from CAD programs, lighting, applying mr shaders and materials, and optimizing your renders. It also presents color reproductions which illustrate an array of techniques.

Realistic Architectural Visualization with 3ds Max and mental ray Summary

Realistic Architectural Visualization with 3ds Max and mental ray by Roger Cusson

Bring new realism to your visualizations with a command of the 3ds Max toolset. Three step-by-step tutorials demonstrate exterior and interior, day and night lighting scenes. You learn the nuts and bolts of importing models from CAD programs, lighting, applying mr shaders and materials, and optimizing your renders. Mental ray is made simple with an accessible description of its tools.

About Roger Cusson

Roger Cusson is an active educator and consultant working in the professional and academic architectural field. He has authored several titles on Autodesk Viz and 3ds Max, 3ds Max Design, AutoCAD and Revit. Jamie Cardoso is a senior 3D artist and special effects designer. Currently he is working as a 3D Consultant for a variety of professional organizations worldwide. Find more information at jamiecardoso-mentalray.blogspot.com.

Table of Contents

Introduction, Section 1; Setting up the scene for Ecological Harbour, Lighting, Applying shaders and materials on a completely new scene with no lights, Bringing the final scene together, Introducing the Night (lume) shader. Section 2: Setting up the scene for The Living Room day light: Lighting, Applying shaders and materials on a completely new scene with no lights, Bringing the final scene together. Section 3: Setting up the scene for The Living Room night scene: Lighting, Applying shaders and materials on a completely new scene with no lights, Bringing the final scene together, The Glow (lume) shader for interior lighting, Conclusion and Further Study, Appendix A ? Importing Models

Additional information

GOR004398810
9780240809120
0240809122
Realistic Architectural Visualization with 3ds Max and mental ray by Roger Cusson
Used - Very Good
Paperback
Taylor & Francis Ltd
20070530
344
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us

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