{"title":"Edward Angel","description":null,"products":[{"product_id":"interactive-computer-graphics-book-edward-angel-9780132545235","title":"Interactive Computer Graphics","description":"This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals.   Computer animation and graphics–once rare, complicated, and comparatively expensive–are now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL®, 6e, is the only introduction to computer graphics text for undergraduates that fully integrates OpenGL 3.1 and emphasizes application-based programming. Using C and C++, the top-down, programming-oriented approach allows for coverage of engaging 3D material early in the text so readers immediately begin to create their own 3D graphics. Low-level algorithms (for topics such as line drawing and filling polygons) are presented after readers learn to create graphics.","brand":"WoB","offers":[{"title":"US \/ GOOD \/ SBYB","offer_id":49509075747089,"sku":"CIN0132545233G","price":0.0,"currency_code":"GBP","in_stock":false},{"title":"US \/ VERY_GOOD \/ SBYB","offer_id":50469255053585,"sku":"CIN0132545233VG","price":0.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0784\/4072\/6801\/files\/0132545233.jpg?v=1750779219"},{"product_id":"interactive-computer-graphics-book-edward-angel-9780133574845","title":"Interactive Computer Graphics","description":"Interactive Computer Graphics with WebGL, 7e, fully integrates WebGL and emphasizes application-based programming. KEY TOPICS: Graphics Systems and Models; Graphics Programming; Interaction and Animation; Geometric Objects and Transformations; Viewing; Lighting and Shading; Discrete Techniques; From Geometry to Pixels; Modeling and Hierarchy; Procedural Methods; Curves and Surfaces; Advanced Rendering. MARKET: This book is suitable for undergraduate students in computer science and engineering, and for professionals interested in computer animation and graphics using the latest version of WebGL.","brand":"WoB","offers":[{"title":"US \/ GOOD \/ SBYB","offer_id":49509098619153,"sku":"CIN0133574849G","price":0.0,"currency_code":"GBP","in_stock":false},{"title":"US \/ VERY_GOOD \/ SBYB","offer_id":51731503251729,"sku":"CIN0133574849VG","price":0.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0784\/4072\/6801\/files\/0133574849.jpg?v=1751355206"},{"product_id":"interactive-computer-graphics-book-edward-angel-9780321312525","title":"Interactive Computer Graphics","description":"Interactive Computer Graphics fourth edition presents introductory computer graphics concepts using a proven top-down, programming-oriented approach and careful integration of OpenGL to teach core concepts.   The fourth edition has been revised to more closely follow the OpenGL pipeline architecture and includes a new chapter on programmable hardware topics (vertex shaders).            As with previous editions, students learn to program three-dimensional applications as soon as possible--low level algorithms (for topics such as line drawing and fill polygons) are presented after students are creating graphics.   The Fourth edition focuses on core theory in graphics.   All topics required for a fundamental course, such as light-material interactions, shading, modeling, curves and surfaces, antialiasing, texture mapping, and compositing and hardware issues are covered.","brand":"WoB","offers":[{"title":"GB \/ VERY_GOOD \/ INTERNAL","offer_id":49618598822161,"sku":"GOR005474860","price":0.0,"currency_code":"GBP","in_stock":false},{"title":"GB \/ GOOD \/ INTERNAL","offer_id":49623256989969,"sku":"GOR005903212","price":0.0,"currency_code":"GBP","in_stock":false},{"title":"GB \/ WELL_READ \/ INTERNAL","offer_id":49654495346961,"sku":"GOR013420483","price":0.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0784\/4072\/6801\/files\/032131252X.jpg?v=1750781051"},{"product_id":"opengl-book-edward-angel-9780321398116","title":"OpenGL","description":"OpenGL(r) A Primer is a concise presentation of fundamental OpenGL, providing readers with a succinct introduction to essential OpenGL commands as well as detailed listings of OpenGL functions and parameters. Angel uses a top-down philosophy to teach computer graphics based on the idea that students learn modern computer graphics best if they can start programming significant applications as soon as possible. The book makes it easy for students to find functions and their descriptions, and supplemental examples are included in every chapter to illustrate core concepts. This primer can be used both as a companion to a book introducing computer graphics principles and as a stand-alone guide and reference to OpenGL for programmers with a background in computer graphics.","brand":"WoB","offers":[{"title":"GB \/ VERY_GOOD \/ INTERNAL","offer_id":49639893532945,"sku":"GOR004770005","price":0.0,"currency_code":"GBP","in_stock":false},{"title":"US \/ GOOD \/ SBYB","offer_id":50037839331601,"sku":"CIN0321398114G","price":0.0,"currency_code":"GBP","in_stock":false},{"title":"GB \/ WELL_READ \/ INTERNAL","offer_id":51878784008465,"sku":"GOR006399219","price":0.0,"currency_code":"GBP","in_stock":true},{"title":"US \/ VERY_GOOD \/ SBYB","offer_id":52606514790673,"sku":"CIN0321398114VG","price":0.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0784\/4072\/6801\/files\/0321398114.jpg?v=1769680985"},{"product_id":"interactive-computer-graphics-book-edward-angel-9780321535863","title":"Interactive Computer Graphics","description":"Computer animation and graphics–once rare, complicated, and comparatively expensive–are now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics is the only introduction to computer graphics text for undergraduates that fully integrates OpenGL and emphasizes application-based programming. Using C and C++, the top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics. Low-level algorithms (for topics such as line drawing and filling polygons) are presented after students learn to create graphics.  This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals.","brand":"WoB","offers":[{"title":"US \/ GOOD \/ SBYB","offer_id":49724696133905,"sku":"CIN0321535863G","price":0.0,"currency_code":"GBP","in_stock":false},{"title":"US \/ VERY_GOOD \/ SBYB","offer_id":51323145191697,"sku":"CIN0321535863VG","price":0.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0784\/4072\/6801\/files\/0321535863.jpg?v=1751102764"},{"product_id":"interactive-computer-graphics-with-webgl-global-edition-book-edward-angel-9781292019345","title":"Interactive Computer Graphics with WebGL, Global Edition","description":"This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals.    Computer animation and graphics are now prevalent in everyday life from the computer screen, to the movie screen, to the smart phone screen. The growing excitement about WebGL applications and their ability to integrate HTML5, inspired the authors to exclusively use WebGL in the 7th Edition of Interactive Computer Graphics with WebGL. This is the only introduction to computer graphics text for undergraduates that fully integrates WebGL and emphasises application-based programming. The top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics.   Teaching and Learning Experience   This program will provide a better teaching and learning experience–for you and your students. It will help:     Engage Students Immediately with 3D Material: A top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own graphics. Introduce Computer Graphics Programming with WebGL and JavaScript: WebGL is not only fully shader-based–each application must provide at least a vertex shader and a fragment shader–but also a version that works within the latest web browsers.","brand":"WoB","offers":[{"title":"GB \/ NEW \/ GARDNERS","offer_id":49729247609105,"sku":"NGR9781292019345","price":0.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0784\/4072\/6801\/files\/1292019344.jpg?v=1750921133"},{"product_id":"interactive-computer-graphics-book-edward-angel-9780321549433","title":"Interactive Computer Graphics","description":"Computer animation and graphics–once rare, complicated, and comparatively expensive–are now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics is the only introduction to computer graphics text for undergraduates that fully integrates OpenGL and emphasizes application-based programming. 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This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals.","brand":"WoB","offers":[{"title":"GB \/ VERY_GOOD \/ INTERNAL","offer_id":50058838311185,"sku":"GOR007351030","price":0.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0784\/4072\/6801\/files\/0321549430.jpg?v=1751443044"},{"product_id":"interactive-computer-graphics-book-edward-angel-9780201773439","title":"Interactive Computer Graphics","description":"Interactive Computer Graphics features a top-down, programming-oriented approach to computer graphics. Capitalizing upon this top-down and hands-on approach, the text quickly gets students writing interesting 3D graphics programs. Angel uses OpenGL, a graphics library supported by most workstations, and the C++ programming language, allowing students to be aware of what is happening at the lowest levels of computer-graphics programming.  Each chapter is built around applications, with key principles and techniques explained as needed and in increasing detail, teaching students by example and by practice. While emphasizing applications programming, the book covers all topics required for a fundamental courses in computer graphics, such as light-material interactions, shading, modeling, curves and surfaces, antialiasing, texture mapping, and compositing, as well as hardware issues. 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This primer offers coverage of a subset of the OpenGL Application Programmers Interface (API). Case studies apply the commands and examples introduced in each chapter, each of which also include a discussion of common pitfalls. The primer is intended both as a companion to a book introducing computer graphics principles, and as a stand-alone beginners' guide to OpenGL for programmers with a background in computer graphics. Ten chapters cover: an introduction; two-dimensional programs; interaction and animation; three-dimensional programs; transformations; lights and materials; bits and pixels; texture mapping; curves and surfaces; and some advanced features of OpenGL.","brand":"WoB","offers":[{"title":"GB \/ VERY_GOOD \/ INTERNAL","offer_id":52527925166353,"sku":"GOR005585114","price":0.0,"currency_code":"GBP","in_stock":true},{"title":"GB \/ GOOD \/ INTERNAL","offer_id":53333137457425,"sku":"GOR006729122","price":0.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0784\/4072\/6801\/files\/9780201741865.jpg?v=1760637661"},{"product_id":"interactive-computer-graphics-book-edward-angel-9780201385977","title":"Interactive Computer Graphics","description":"This introductory text features a top-down, programming-oriented approach to computer graphics. Capitalizing upon this top-down and hands-on approach, the text quickly gets students writing interesting 3D graphics programs. Angel uses OpenGL, a graphics library supported by most workstations, and the C programming language (which, like OpenGL, is not object-oriented), allowing students to be aware of what is happening at the lowest levels of computer-graphics programming. Each chapter is built around an application, with key principles and techniques explained as needed and in increasing detail, teaching students by example and by practice. While emphasizing applications programming, the book covers all topics required for a fundamental course in computer graphics, such as light-material interactions, shading, modeling, curves and surfaces, antialiasing, texture mapping, and compositing, as well as hardware issues. 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