Beginning Directx 10 Game Programming
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Beginning Directx 10 Game Programming by Wendy Jones
Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX[registered] 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 10, introducing skills that can be applied to creating games for both PC and game console platforms. You'll start by learning how to install the DirectX SDK and how to get your first application up and running. From there you'll be introduced to the 2D and 3D graphics components of DirectX allowing you to draw animated sprites and create 3D objects. Put your new skills to the test with a final, hands-on project that shows how to bring together everything you've learned. If you have a basic knowledge of C++ and 3D math concepts then you are ready to learn how to program amazing 3D game graphics with "Beginning DirectX 10".
Wendy Jones, PhD MRPharmS is a pharmacist and has been supporting breastfeeding mothers through a voluntary organization since 1987. She gained a PhD in 2000 following a thesis on Community Pharmacist Support for the Breastfeeding Mother Requiring Medication. She has a passion for encouraging breastfeeding as well as providing information to healthcare professionals and families on drugs in breastmilk through a national helpline involving emails and social media as well as telephone calls.
| SKU | Unavailable |
| ISBN 13 | 9781598633610 |
| ISBN 10 | 1598633619 |
| Title | Beginning Directx 10 Game Programming |
| Author | Wendy Jones |
| Condition | Unavailable |
| Binding Type | Multiple-component retail product |
| Publisher | Cengage Learning, Inc |
| Year published | 2007-08-27 |
| Number of pages | 384 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |