Code as Creative Medium
Code as Creative Medium
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Code as Creative Medium by Golan Levin
An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.| SKU | Unavailable |
| ISBN 13 | 9780262542043 |
| ISBN 10 | 0262542048 |
| Title | Code as Creative Medium |
| Author | Golan Levin |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | MIT Press Ltd |
| Year published | 2021-02-02 |
| Number of pages | 280 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |