Essential Java 3D fast by Ian Palmer

Essential Java 3D fast by Ian Palmer

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Summary

Packed with lots of examples and illustrations, including an 8-page colour section, this is an introductory textbook for those who want to learn Java 3D fast. It shows the reader how to write a simple program in Java 3D, and then how to modify and add features to it.

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Essential Java 3D fast by Ian Palmer

Packed with lots of examples and illustrations, including an 8-page colour section, Essential Java 3D fast is an introductory textbook for those who want to learn Java 3D fast. The best way to learn any programming language is by writing programs. In this book, Ian Palmer takes you through the steps to write a simple program in Java 3D, and then shows you how to modify and add features to this program, so you learn the key features of Java 3D. Learn about: Writing a simple Java 3D program; Creating Shapes; Defining Appearance; Animation; Behaviours. The examples in this book assume a working knowledge of Java and some background in 3D graphics, in order to explain the new concepts in Java 3D.
Palmer, Ian: - Ian Palmer is a highly experienced digital artist with two decades of experience in the video games industry, both as a 3D artist and an Art Director. He has a passion for military history, gaming and riding his motorbike. He lives in Warwickshire with his wife, daughter and menagerie of pets.
SKU Unavailable
ISBN 13 9781852333942
ISBN 10 1852333944
Title Essential Java 3D fast
Author Ian Palmer
Series Essential Series
Condition Unavailable
Binding Type Paperback
Publisher Springer London Ltd
Year published 2001-05-08
Number of pages 279
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
Note Unavailable