Games Programming
Games Programming
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Summary
Games Programming has been written for the personal computer owner who is setting out to write fams programs. It charts the territory which lies beyond the simplistic arcade game and which leads to the more intellectually exciting game moderators and learning programs.
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Games Programming by Eric Solomon
Games Programming has been written for the personal computer owner who is setting out to write fams programs. It charts the territory which lies beyond the simplistic arcade game and which leads to the more intellectually exciting game moderators and learning programs. This is not another book of program listings, nor does it present game algorithms in isolation from the computer methods which make them work. The aim is to equip the reader with an awareness of modern techniques of structured programming, a robust attitude to computer languages, and a source of valuable 'know how'.
"This is quite a comprehensive text, and is a good introduction to anyone who might want to implement a game in computer terms" Computer Bulletin
| SKU | Unavailable |
| ISBN 13 | 9780521271103 |
| ISBN 10 | 052127110X |
| Title | Games Programming |
| Author | Eric Solomon |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Cambridge University Press |
| Year published | 1984-06-14 |
| Number of pages | 272 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |