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Postmortems from Game Developer Austin Grossman

Postmortems from Game Developer By Austin Grossman

Postmortems from Game Developer by Austin Grossman


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Condition - Very Good
Only 1 left

Summary

The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games have been made. This book organizes the articles by theme along with other analysis to reveal successful management techniques.

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Postmortems from Game Developer Summary

Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games by Austin Grossman

The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume. The editor has organized the articles by theme and added previously unpublished analysis to reveal successful management techniques. Readers learn how superstars of the game industry like Peter Molyneux and Warren Spector have dealt with the development challenges such as managing complexity, software and game design issues, schedule challenges, and changing staff needs.

About Austin Grossman

Editor Austin Grossman has expertly compiled and commented on the postmortems to bring insight to the collection. (Each Game Developer postmortem is credited to its respective author.) Presently a consultant on game design and interactive story development, Austin has 10 years' experience in the computer gaming industry. Notable writing and design credits include Ultima Underworld II and System Shock for Looking Glass Technologies and Trespasser: Jurassic Park for Dreamworks Interactive. Other credits include contributions to EA Games' Clive Barker's Undying, Ion Storm's Deus Ex, and Liquid Entertainment's Battle Realms.

Table of Contents

Introduction - Tales from the Front Line I. Startups II. Sequels and Sophomore Outings III. Managing Innovation IV. Building on a License V. Developing for the Online Frontier

Additional information

CIN1578202140VG
9781578202140
1578202140
Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games by Austin Grossman
Used - Very Good
Paperback
Taylor & Francis Ltd
20030102
348
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us

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