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Flash MX ActionScript for Designers Doug Sahlin

Flash MX ActionScript for Designers By Doug Sahlin

Flash MX ActionScript for Designers by Doug Sahlin


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Summary

A guide to empower Web designers to take their Flash animations to new levels of sophistication and interactivity. It covers the Flash 'X' release. It aims to empower non-programmers to master ActionScript and take their Web and multimedia presentations to the next level.

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Flash MX ActionScript for Designers Summary

Flash MX ActionScript for Designers: The Non Programmer's Guide to Maximum Flash by Doug Sahlin

This book will teach Flash designers how to create ActionScripts that they'll refer to again and again in their design work. Projects such as Creating a Pop-Up Menu, Creating a Sound Controller, or Creating an Animated Flash Banner can be used as the starting point for readers' own customized projects. All of this is presented with lots of visual examples and a minimum of jargon and programmer-speak. ABOUT THE CD-ROM Includes source material for each project, trial versions of Macromedia software and additional third-party software.

About Doug Sahlin

Doug Sahlin is an author, graphic artist, and Web site designer. His books include Macromedia Flash MX ActionScript For Dummies, Flash 5 Virtual Classroom, Fireworks 4 For Dummies, Carrara 1 Bible, and How to Do Everything with Adobe Acrobat 5.0. He has also written numerous magazine articles, product reviews, and Web tutorials on image editing and Web design software.

Table of Contents

Preface. Acknowledgments. PART I: Comprehending the Mechanics of ActionScript. CHAPTER 1: Introducing ActionScript for Designers. CHAPTER 2: Delving into Your ActionScript Toolkit. CHAPTER 3: Planning Your ActionScript Movie. PART II: Using Basic ActionScript in Your Movie. CHAPTER 4: Charting the Timeline of Your Movie. CHAPTER 5: Creating Basic Interactivity. CHAPTER 6: Creating Elements for Your Movie. CHAPTER 7: Taking Control of Your Movie. CHAPTER 8: Creating Variables to Store and Dispense Information. PART III: Creating ActionScript Elements for Your Movie. CHAPTER 9: Generating ActionScript to Modify Objects. CHAPTER 10: Designing Interactive Navigation. CHAPTER 11: Composing Dynamic Text. CHAPTER 12: Building Interactive Interfaces. CHAPTER 13: Creating ActionScript Sound Objects. CHAPTER 14: Debugging an ActionScript. PART IV: Building Additional Design Elements for Your Movie. CHAPTER 15: Building Web Site Elements with ActionScript. CHAPTER 16: Creating Flash Eye Candy. CHAPTER 17: Integrating Flash with HTML. Appendix A: What s on the CD ROM. Appendix B: Flash Resources. Appendix C: Flash Inspiration. Index. End User License Agreement.

Additional information

CIN0764536877G
9780764536878
0764536877
Flash MX ActionScript for Designers: The Non Programmer's Guide to Maximum Flash by Doug Sahlin
Used - Good
Hardback
John Wiley & Sons Inc
20020717
408
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in good condition, but if you are not entirely satisfied please get in touch with us

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