{"title":"Cultural Histories Of Design","description":"\u003cp\u003eUncover the fascinating stories behind everyday objects and groundbreaking innovations. This series explores how design shapes our culture, from fashion to architecture, offering fresh perspectives on the world around us.\u003c\/p\u003e","products":[{"product_id":"open-plan-book-jennifer-kaufmann-buhler-9781350044739","title":"Open Plan","description":"Originally inspired by a progressive vision of a working environment without walls or hierarchies, the open plan office has since come to be associated with some of the most dehumanizing and alienating aspects of the modern office. 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Innovative game design played a key role in the growth of Atari – from Pong to Asteroids and beyond – but fun, challenging and exciting game play was not unique to the famous Silicon Valley company. What set it apart from its competitors was innovation in the coin-op machine's cabinet. Atari did not just make games, it designed products for environments.  With “tasteful packaging”, Atari exceeded traditional locations like bars, amusement parks and arcades, developing the look and feel of their game cabinets for new locations such as fast food restaurants, department stores, country clubs, university unions, and airports, making game-play a ubiquitous social and cultural experience. By actively shaping the interaction between user and machine, overcoming styling limitations and generating a distinct corporate identity, Atari designed products that impacted the everyday visual and material culture of the late 20th century.   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He also explores how designers adapted to the fast-changing Soviet Union of the 1970s and 1980s, considering their approach to critical projects highlighting the Soviet state’s treatment of citizens, urban heritage and public spaces.   Drawing on previously unpublished visual material from private archives and also extensive interviews, this book presents a new history of the late socialist period in the USSR, which gives insight into the creative strategies of designers who engaged their practice as a contribution to broader discussions on alternative models for socialist existence. Cubbin shows how artistic projecteering must be read as a utopian activity which privileged the political and ideological over the functional.","brand":"WoB","offers":[{"title":"GB \/ NEW \/ GARDNERS","offer_id":49746188697873,"sku":"NGR9781350353480","price":0.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0784\/4072\/6801\/files\/1350353485.jpg?v=1751303594"},{"product_id":"atari-design-book-raiford-guins-9781474284547","title":"Atari Design","description":"Drawing from deep archival research and extensive interviews, Atari Design is a rich, historical study of how Atari’s industrial and graphic designers contributed to the development of the video game machine.  Innovative game design played a key role in the growth of Atari – from Pong to Asteroids and beyond – but fun, challenging and exciting game play was not unique to the famous Silicon Valley company. 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As these new specimens arrived in nurseries and conservatories, botanists revised and promoted a new taxonomy: the Natural System. In parallel, in 1835, British manufacturers faced a government inquiry in order to improve the output of the British design industry. They needed a nationally identifiable design aesthetic and the inquiry led to the creation of the Government Schools of Design and the Design Reform movement. This book explores how, whilst botanists used drawings to clarify new systems of plant classification, designers learnt ‘art botany’, the practice of basing decorative form and ornament on the hidden, natural laws that govern plant growth and structure. Design reformers used botany as a model for how to create and identify what is new and incorporate it into what was already familiar and meaningful, all within the purview of developing a professional field of practice.   Sarah Alford provides a rich, interdisciplinary study of how the fields of design and botanical science came together. Through a framework of material culture, Alford sheds new light on the work of leading botanists, designers and illustrators such as Sarah Drake, John Lindley, Richard Redgrave, Owen Jones and Christopher Dresser. This book reveals how the designation of what design reformers deemed appropriate for the surface decoration of material structures as varied as carpets, jugs, wallpaper, and furniture, was an embrace of botanical science as a source of fantasy and imagination.","brand":"WoB","offers":[{"title":"- \/ - \/ -","offer_id":51509820784913,"sku":"","price":0.0,"currency_code":"GBP","in_stock":false},{"title":"US \/ NEW \/ INGRAM","offer_id":51509820883217,"sku":"NIN9781350350526","price":0.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0784\/4072\/6801\/files\/1350350524.jpg?v=1751336272"},{"product_id":"modern-asian-design-book-dj-huppatz-9781474296779","title":"Modern Asian Design","description":"Modern Asian Design provides a comprehensive introduction to the development of Asian design in the modern period, both tracing historical threads and offering a theoretical framework within which to chart the history of design in Asia.  Rather than a singular “Asian history”, this book presents a series of studies centred on trade routes, colonial relationships, regional networks and cross-cultural exchanges.  Modern Asian Design builds on existing resources beyond design history in an effort to map the field, focusing particularly on relations between Asia and the West and also across Asian design cultures.  Opening with a brief overview of trade and exchange networks in the 17th and 18th centuries, the bulk of this study comprises analysis of the development of modern design in Asia during the later 19th and early 20th centuries, a period of rapid modernisation. 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