Digital Lighting and Rendering
Digital Lighting and Rendering
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Résumé
Crafting a perfect rendering in 3D software means nailing the details.Your success in creating realistic-looking illumination depends on your professional rendering techniques. This work shows how to: master Hollywood lighting techniques to produce professional results in 3D application; composite 3D models into real-world environments; and more.
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Digital Lighting and Rendering by Jeremy Birn
Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to: Master Hollywood lighting techniques to produce professional results in any 3D application Convincingly composite 3D models into real-world environments Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images Design realistic materials and paint detailed texture maps Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings Render in multiple passes for greater efficiency and creative control Understand production pipelines at visual effects and animation studios Develop your lighting reel to get a job in the industry
Jeremy Birn is a Lighting Technical Director at Pixar Animation Studios, where he worked on Cars and the Academy Award-winning The Incredibles. Prior to joining Pixar in 2002, Jeremy did lighting and rendering at such companies as Palomar Pictures, Wild Brain, CBS Television, and Tippett Studio, where he worked on effects for the feature film Evolution. Jeremy has taught courses at the California Institute of the Arts in Southern California and the Academy of Art University in San Francisco. More of Jeremy’s work and more about his writing is on his website, www.3dRender.com.
| SKU | Non disponible |
| ISBN 13 | 9780321316318 |
| ISBN 10 | 0321316312 |
| Titre | Digital Lighting and Rendering |
| Auteur | Jeremy Birn |
| État | Non disponible |
| Type de reliure | Paperback |
| Éditeur | Pearson Education (US) |
| Année de publication | 2006-05-11 |
| Nombre de pages | 432 |
| Note de couverture | La photo du livre est présentée à titre d'illustration uniquement. La reliure, la couverture ou l'édition réelle peuvent varier. |
| Note | Non disponible |