Game Programming Gems 2 by Mark Deloura

Game Programming Gems 2 by Mark Deloura

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Résumé

With ideas, techniques, and algorithms, this text aims to provide game developers of all levels with tips and tools. Written by game programming experts, each contribution provides a hands-on solution to a programming problem, or a creative method for reducing programming time and redundancy.

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Game Programming Gems 2 by Mark Deloura

With ideas, techniques, and algorithms, this text aims to provide game developers of all levels with tips and tools. Written by game programming experts, each contribution provides a hands-on solution to a programming problem, or a creative method for reducing programming time and redundancy.
SECTION 1 GENERAL PROGRAMMING SECTION 2 MATHEMATICS SECTION 3 246ARTIFICIAL INTELLIGENCE SECTION 4 GEOMETRY MANAGEMENT SECTION 5 GRAPHICS DISPLAY SECTION 6 AUDIO PROGRAMMING APPENDIX ABOUT THE CD-ROM
Mark DeLoura is the creator and series editor of the Game Programming Gems series of books. In his role as Vice President of Technology for GreenScreen Interactive, Mark focuses on pushing the boundaries of technology for games and making great games more efficiently. Over his 15+ years in the games industry, Mark has served in a variety of technologyrelated roles at Nintendo, Sony, Ubisoft, Game Developer magazine, and as an independent consultant. He is an adamant believer in sharing and reusing technology, and he believes that everyone should be able to make games. He maintains a website at www.satori.org.
SKU Non disponible
ISBN 13 9781584500544
ISBN 10 1584500549
Titre Game Programming Gems 2
Auteur Mark Deloura
État Non disponible
Type de reliure Hardback
Éditeur Cengage Learning, Inc
Année de publication 2001-07-26
Nombre de pages 575
Note de couverture La photo du livre est présentée à titre d'illustration uniquement. La reliure, la couverture ou l'édition réelle peuvent varier.
Note Non disponible