Guide to Programming with Python by Michael Dawson

Guide to Programming with Python by Michael Dawson

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Guide to Programming with Python by Michael Dawson

Python Programming is unique and fun because of its approach: the reader learns to program through writing game programs. While it's enjoyable and engaging, the book covers plenty of fundamental computer science concepts and vocabulary. Topics include variables, memory, branching, loops, data structures, functions, file handling, exceptions, object-oriented programming, GUI programming, multimedia programming, and program planning. Even with all the power it offers to industry, Python is perfect for beginners. It has clear, simple syntax and is robust yet concise. Python Programming is the most fun way to learn the basics of programming using an easy-to-learn but powerful industry-standard programming language.
Introduction 1Getting Started: The Game Over Program 2. Types, Variables, and Simple I/O: The Useless Trivia Program 3. Branching, while Loops, and Program Planning: The Guess My Number Game 4. for Loops, Strings, and Tuples: The Word Jumble Game 5. Lists and Dictionaries: The Hangman Game 6. Functions: Tic-Tac-Toe 7. Files and Exceptions: The Trivia Challenge Game 8. Software Objects: The Critter Caretaker Program 9. Object-Oriented Programming: The Blackjack Game 10. GUI Development: The Mad Lib Program 11. Graphics: The Pizza Panic Game 12. Sound, Animation, and Program Development: The Astrocrash Game Appendix A: Livewires Reference
SKU Non disponible
ISBN 13 9781423901129
ISBN 10 1423901126
Titre Guide to Programming with Python
Auteur Michael Dawson
État Non disponible
Éditeur Cengage Learning, Inc
Année de publication 2007-02-01
Nombre de pages 480
Note de couverture La photo du livre est présentée à titre d'illustration uniquement. La reliure, la couverture ou l'édition réelle peuvent varier.
Note Non disponible