Learning Game AI Programming with Lua by David Young

Learning Game AI Programming with Lua by David Young

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Learning Game AI Programming with Lua by David Young

If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
David Young is a professional software engineer who works within the game industry. He started his career at NASA's Deep Space Network and later moved to NASA's Jet Propulsion Laboratory for the Curiosity rover mission. After leaving NASA, he worked on the platform that powers Riot Game's League of Legends. David is pursuing a PhD at the University of Southern California, focusing on graphics research in the field of real-time hair rendering and simulation.
SKU Non disponible
ISBN 13 9781783281336
ISBN 10 1783281332
Titre Learning Game AI Programming with Lua
Auteur David Young
État Non disponible
Type de reliure Digital (delivered electronically)
Éditeur Packt Publishing Limited
Année de publication 2023-04-02
Nombre de pages 352
Note de couverture La photo du livre est présentée à titre d'illustration uniquement. La reliure, la couverture ou l'édition réelle peuvent varier.
Note Non disponible