Making Games by Stefan Werning

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Making Games by Stefan Werning

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Making Games by Stefan Werning

An argument that production tools shape the aesthetics and political economy of games as an expressive medium.

In Making Games, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors. Drawing on a wide variety of case studies, Werning argues that production tools shape the aesthetics and political economy of games as an expressive medium. He frames game-making as a (meta)game in itself and shows that tools, like games, have their own procedural rhetoric and should not always be conceived simply in terms of optimization and best practices.
Stefan Werning is Associate Professor for Digital Media and Game Studies at Utrecht University. He has worked in the digital games industry, most notably at Codemasters and Nintendo of Europe.
SKU Non disponible
ISBN 13 9780262044837
ISBN 10 0262044838
Titre Making Games
Auteur Stefan Werning
Série Playful Thinking
État Non disponible
Type de reliure Hardback
Éditeur MIT Press Ltd
Année de publication 2021-02-16
Nombre de pages 176
Note de couverture La photo du livre est présentée à titre d'illustration uniquement. La reliure, la couverture ou l'édition réelle peuvent varier.
Note Non disponible