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Hands-On Unity 2022 Game Development Nicolas Alejandro Borromeo

Hands-On Unity 2022 Game Development By Nicolas Alejandro Borromeo

Hands-On Unity 2022 Game Development by Nicolas Alejandro Borromeo


£20.50
New RRP £31.99
Condition - Very Good
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Summary

This game development book outlines a practical journey to creating your first full game from the ground up, building it step-by-step and applying your knowledge as you progress.

Hands-On Unity 2022 Game Development Summary

Hands-On Unity 2022 Game Development: Learn to use the latest Unity 2022 features to create your first video game in the simplest way possible by Nicolas Alejandro Borromeo

Create, customize, and optimize your own professional games from scratch with Unity 2022

Includes invitation to join the online Unity Game Development community to read the book alongside Unity developers/C# programmers and Nicolas Borromeo.

Purchase of the print or Kindle book includes a free eBook in PDF format.

Key Features
  • Create the game prototype and learn the fundamentals of Unity editor to build scenes, objects and import objects
  • Add interactivity, win/lose conditions, sound, graphics and artificial intelligence using C# and visual scripting
  • Improve the game graphics, user interface, add visual effects and animations using Animator, Cinemachine, and Timeline
Book Description

Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You'll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity).

Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You'll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency.

Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world.

If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you've come to the right place.

What you will learn
  • Build a game prototype that includes gameplay, player and non-player characters, assets, animations, and more
  • Set up and navigate the game engine to dive into the Unity Editor and discover unique and new features released in 2022
  • Learn both C# and Visual Scripting to customize player movements, the user interface, and game physics
  • Apply shaders to improve your game graphics using Shader Graph and Universal Render Pipeline (URP)
  • Create win-lose conditions for the game by using design patterns such as Singleton and Event Listeners
  • Implement Game AI to build a fully functional enemy capable of detecting and attacking the player
  • Debug, test, optimize, and create an executable version of the game to share with your friends
Who this book is for

Both game and non-game developers who wish to migrate or start building 3D games in Unity will find this book useful. While you'll still able to follow along if you don't have any programming experience, knowing the fundamentals of C# programming will help you get the most out of this book.

About Nicolas Alejandro Borromeo

Nicolas Alejandro Borromeo works as a Senior Software Development Consultant for Unity in the UK. He was a game development career coordinator at Universidad Argentina de la Empresa (UADE) and has taught game development at many other Argentine universities, such as UTN, UAI, and USAL, and institutions such as Image Campus and DaVinci, since 2012. Nicolas has been a Unity Certified Instructor since 2019, teaching high-profile Unity clients all around the globe. He was an MMO client-side developer at Band of Coders in Argentina and has been a Unity freelance developer since 2012.

Table of Contents

Table of Contents
  1. Creating a Unity Project
  2. Editing Scenes and GameObjects
  3. Grayboxing with Terrain and ProBuilder
  4. Importing and Integrating Assets
  5. Introduction to C# and Visual Scripting
  6. Implementing Movement and Spawning
  7. Physics Collisions and Health System
  8. Win and Lose Conditions
  9. Implementing Game AI for Building Enemies
  10. Materials and Effects with URP and Shader Graph
  11. Visual Effects with Particle Systems and Visual Effect Graph
  12. Lighting Using the Universal Render Pipeline
  13. Full-Screen Effects with Post-Processing
  14. Sound and Music Integration
  15. User Interface Design
  16. Creating a UI with the UI Toolkit
  17. Creating Animations with Animator, Cinemachine, and Timeline
  18. Optimization with Profiler, Frame Debugger, and Memory Profiler
  19. Generating and Debugging an Executable
  20. Augmented Reality in Unity

Additional information

GOR013655776
9781803236919
1803236914
Hands-On Unity 2022 Game Development: Learn to use the latest Unity 2022 features to create your first video game in the simplest way possible by Nicolas Alejandro Borromeo
Used - Very Good
Paperback
Packt Publishing Limited
20221031
712
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us

Customer Reviews - Hands-On Unity 2022 Game Development