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Principles of Modelling and Rendering with 3D Studio Stuart Mealing

Principles of Modelling and Rendering with 3D Studio By Stuart Mealing

Principles of Modelling and Rendering with 3D Studio by Stuart Mealing


$23.49
Condition - Very Good
Only 1 left

Summary

Providing a detailed and targetted introduction to the principles of 3D animation, this text demonstrates the effective ways of applying the 3D Studio application. As well as theoretical discussion and a consideration of best practice, the text includes a number of basic case studies.

Principles of Modelling and Rendering with 3D Studio Summary

Principles of Modelling and Rendering with 3D Studio by Stuart Mealing

There is both theoretical discussion and a consideration of good practice, including case studies for any reader new to this area. This established user of the programme can gain a better understanding of the underlying principles while experienced modellers can see this as a primer for the use of 3D Studio.

About Stuart Mealing

Brian Adams is a professional photographer specializing in environmental portraiture and medium-format photography. He lives in Anchorage.

Table of Contents

World of 3D computing - Applications of 3D computing - Fundamentals: Modelling - Fundamentals: Rendering - Fundamentals: Animation - The hardware for 3D work - Communicating with the computer - Design methodology - 3D Studio - Case studies - The future of modelling.

Additional information

GOR002222549
9781871516708
1871516706
Principles of Modelling and Rendering with 3D Studio by Stuart Mealing
Used - Very Good
Paperback
Intellect Books
19980501
200
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us

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