
Playing with Religion in Digital Games by Kevin Schut
Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. This book explores the increasingly complex relationship between gaming and global religious practices.This collection builds on and adds to the best criticism in this young and exciting subfield and will grow more important as religion integrates further into our digital games
* Library Journal *...[A]n ambitious and impressive compendium offering intriguing possibilities for further research and theory for the burgeoning field of cultural studies.
* Publishers Weekly *This fine collection of essays represents a well-documented study of the effects and influences that religion (in general) has had on digital gaming and its players. . . . This volume will be a good launching pad for future research.
* Choice *This edited collection is uniformly good and well worth reading. As the editors and authors note, the study of religion and gaming stands very near its beginning. They invite others to take up the study and this book offers a good starting point.
* Communication Research Trends *Heidi A. Campbell is Associate Professor of Communication at Texas A&M University, where she teaches media studies. She is author of Exploring Religious Community Online and When Religion Meets New Media, and editor of Digital Religion. She is Director of the Network for New Media, Religion, and Digital Culture Studies.
Gregory P. Grieve is Associate Professor in Religious Studies at the University of North Carolina at Greensboro. He is Director of MERGE: A Network for Collaborative Interdisciplinary Scholarship in UNCG's College of Arts and Sciences, and co-chair of the American Academy of Religion's section on Religion and Popular Culture. He is author of Retheorizing Religion in Nepal and editor (with Steven Engler) of Historicizing "Tradition" in the Study of Religion.
| SKU | Unavailable |
| ISBN 13 | 9780253012531 |
| ISBN 10 | 0253012538 |
| Title | Playing with Religion in Digital Games |
| Author | Heidi A Campbell |
| Series | Digital Game Studies |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Indiana University Press |
| Year published | 2014-04-28 |
| Number of pages | 304 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |



