ActionScript for Multiplayer Games and Virtual Worlds
ActionScript for Multiplayer Games and Virtual Worlds
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ActionScript for Multiplayer Games and Virtual Worlds by Jobe Makar
Covers of all aspects of multiplayer game development and virtual world development Degrees The demand for multiplayer game developments has exploded in the past year to become a billion dollar industry Degrees Author is a top virtual world developer using Flash ActionScript Degrees A rare look at development in this highly lucrative market Summary This book starts off with the basics of who wants these applications and why and quickly moves into virtual world game development. The main focus is on deconstruction of all aspects of multiplayer game development and virtual world development. The book covers chatting, avatar creation, mini-game integration, pathfinding, and more.Jobe Makar (Elm City, NC) specializes in advanced ActionScript programming
in all versions of Macromedia Flash and has authored several Flash
programming books. He has over eight years experience building advanced
applications, websites, and games using Flash, XML, HTML, JavaScript, and
interacting with middleware. Jobe holds a Bachelor's Degree in Physics with 3
years of graduate study toward a PhD in physics. He has received several
awards and acknowledgements for Flash programming and regularly speaks at
industry conferences such as Flashforward, Flash in the Can, and Flash on the
Beach. Jobe is a certified Flash trainer and developer.
| SKU | Unavailable |
| ISBN 13 | 9780321643360 |
| ISBN 10 | 0321643364 |
| Title | ActionScript for Multiplayer Games and Virtual Worlds |
| Author | Jobe Makar |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Pearson Education (US) |
| Year published | 2009-08-06 |
| Number of pages | 312 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |