
Beginning Game Art in 3Ds MAX 8 by Les Pardew
Although 3ds Max is highly popular, there is currently a lack of thorough, instructional material specific to game art development. Beginning Game Art in 3ds Max 8 will teach by example, showing how to create art that could be used in a real game and explaining why it needs to be created in a specific way. It will include many step-by-step exercises enabling readers to practice what they are learning along the way. After learning the fundamentals of 3ds Max 8, readers will cover everything from building game objects, worlds, and characters, to rigging characters and animating for games.| SKU | Unavailable |
| ISBN 13 | 9781592009084 |
| ISBN 10 | 1592009085 |
| Title | Beginning Game Art in 3Ds MAX 8 |
| Author | Les Pardew |
| Condition | Unavailable |
| Publisher | Cengage Learning, Inc |
| Year published | 2005-12-01 |
| Number of pages | 353 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |