
Blender Game Engine: Beginner's Guide by Victor Kuller Bacone
Create a complete game step by step with no previous experience necessary. Practical tutorials take you through the entire process from beginning to end. If you have used Blender before but never got to grips with the Blender Game Engine (BGE), this book is for you. If you have tried and failed with other game development environments, or if scripting is not your strong point, this is where you should start.
Victor K is a pen name for a Blender enthusiast of six years. By profession he is a video editor, but the explosion of current technologies has led him to learn 3D software, and out of all of them he chose Blender. In his short career within the Blender community in Catalonia (Spain), Viktor promotes Blender events , master classes and an online magazine under the name Blendercat (http://www.blendercat.org) for anyone who wants to learn 3D using free software. His great admiration for the animation and interactive side of Blender are combined with his passion for games, and more specifically the ease in which one can make games with Blender. He holds a Masters in computer science and teaches both young and unemployed adults.
| SKU | Unavailable |
| ISBN 13 | 9781849517027 |
| ISBN 10 | 1849517029 |
| Title | Blender Game Engine: Beginner's Guide |
| Author | Victor Kuller Bacone |
| Condition | Unavailable |
| Publisher | Packt Publishing Limited |
| Year published | 2023-04-02 |
| Number of pages | 206 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |