Core Techniques and Algorithms in Game Programming by Daniel Sanchez-Crespo Dalmau

Core Techniques and Algorithms in Game Programming by Daniel Sanchez-Crespo Dalmau

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Core Techniques and Algorithms in Game Programming by Daniel Sanchez-Crespo Dalmau

To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guide that delivers! As a professor at the Spanish university that offered that country's first master's degree in video game creation, author Daniel Sanchez-Crespo recognizes that there's a core programming curriculum every game designer should be well versed in-and he's outlined it in these pages! By focusing on time-tested coding techniques-and providing code samples that use C++, and the OpenGL and DirectX APIs-Daniel has produced a guide whose shelf life will extend long beyond the latest industry trend. Code design, data structures, design patterns, AI, scripting engines, 3D pipelines, texture mapping, and more: They're all covered here-in clear, coherent fashion and with a focus on the essentials that will have you referring back to this volume for years to come.

Daniel Sánchez-Crespo Dalmau is a professor at Pompeu Fabra University in Barcelona, Spain where he co-organized and serves as the current director of Spain's first Master's Degree in Video Game Creation. He also founded Novarama, an independent game studio in Barcelona that focuses on creating innovative games for the PC/Xbox platform. As a columnist he has been a frequent contributor to Byte Magazine Spain, Game Developer Magazine, and the Gamasutra web site, publishing more than 40 articles. Send comments about the book to him at dsanchez@novarama.com.

SKU Unavailable
ISBN 13 9780131020092
ISBN 10 0131020099
Title Core Techniques and Algorithms in Game Programming
Author Daniel Sanchez-Crespo Dalmau
Condition Unavailable
Binding Type Paperback
Publisher Pearson Education (US)
Year published 2003-09-25
Number of pages 888
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
Note Unavailable