Digital Character Animation 2, Volume I
Digital Character Animation 2, Volume I
Regular price
Checking stock...
Regular price
Checking stock...
The feel-good place to buy books
- Free UK delivery over £5
- 10% off preloved books when you join +Plus
- Buying preloved emits 46% less CO2 than new
- Give your books a new home - sell them back to us!

Digital Character Animation 2, Volume I by George Maestri
Grounded in the basics of traditional cell animation, Digital Character Animation 2, Volume I: Essential Techniques provides the necessary information to create convincing computer-generated characters in 3D. This step-by-step, full color guide applies conventional character animation techniques such as walk cycles and lip sync to computer animation, along with tips for giving your characters the illusion of life. Volume I is the first of two volumes and is geared to more entry level animators, teaching the basics. Volume II, soon to be announced, will build on Volume I, covering more advanced concepts and techniques. The cross-platform CD-ROM includes: multiple walk cycles on various 3D programs; lip sync examples; texture maps; and 3D models from REM Infografica.| SKU | Unavailable |
| ISBN 13 | 9781562059309 |
| ISBN 10 | 1562059300 |
| Title | Digital Character Animation 2, Volume I |
| Author | George Maestri |
| Condition | Unavailable |
| Binding Type | Multiple-component retail product |
| Publisher | Pearson Education (US) |
| Year published | 1999-09-06 |
| Number of pages | 296 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |