GPU-Based Interactive Visualization Techniques by Daniel Weiskopf

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GPU-Based Interactive Visualization Techniques by Daniel Weiskopf

High performance is demonstrated as a process of devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Coverage includes parallelization on cluster computers with several GPUs, adaptive rendering methods, and non-photorealistic rendering techniques for visualization.
Weiskopf, Daniel: - Daniel Weiskopf is an Associate Professor of Philosophy and an associate faculty member in the Neuroscience Institute at Georgia State University. He has published numerous articles and chapters on concepts and mental representation, the structure of higher cognition, embodied and extended cognition, mechanistic and functional explanation, and modelling practices in the mind/brain sciences.
SKU Unavailable
ISBN 13 9783540332626
ISBN 10 3540332626
Title GPU-Based Interactive Visualization Techniques
Author Daniel Weiskopf
Series Mathematics And Visualization
Condition Unavailable
Binding Type Hardback
Publisher Springer
Year published 2006-10-26
Number of pages 312
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.