
How to Study the Bible by Watchman Nee
An Introduction to Object-Oriented Programming in C++ with applications in Computer Graphics introduces the reader to programming in C++ step by step from the simplest of C++ programs, through features such as classes and templates to namespaces. Emphasis is placed on developing a good programming technique and demonstrating when and how to use the more advanced features of C++ through the development of realistic programming tools and classes.This revised and extended 2nd edition includes:
- the Standard Template Library (STL), a major addition to the ANSI C++ standard
- full coverage of all the major topics of C++, such as Templates; exception handling; RTI
- practical tools developed for object-oriented computer graphics programming
All code program files and exercises are ANSI C++ compatible and have been compiled on both Borland C++ v5.5 and GNU/Linux g++ v2.91 compilers, and are available from the author's web site:
http: //www.hw.ac.uk/mecW/research/staff/gms.htm
| SKU | Unavailable |
| ISBN 13 | 9780736304078 |
| ISBN 10 | 073630407X |
| Title | How to Study the Bible |
| Author | Watchman Nee |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Van Schaik Publishers |
| Year published | 2000-12-12 |
| Number of pages | 146 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |