Killer Game Programming in Java by Andrew Davison

Killer Game Programming in Java by Andrew Davison

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Killer Game Programming in Java by Andrew Davison

This comprehensive guide has everything you need to program Java games. It offers the most thorough coverage of Java 3D available, and clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games.
"Packed with Java content, with hundreds of links to even more informationThe last word in Java game programming." - Paul Hudson, Linux Format, October (Top Stuff Award)
Andrew has had a varied and interesting career as an educator, a researcher and an author. He enjoys some celebrity as the editor of Humour the Computer, a well-known anthology of funny stores, parodies and real-life incidents about life in the computer age, and as an amateur juggler! Formerly with the Computer Science Department at Melbourne University, he now lives in Singapore and teaches at the Prince on Songkla University.
SKU Unavailable
ISBN 13 9780596007300
ISBN 10 0596007302
Title Killer Game Programming in Java
Author Andrew Davison
Series O'reilly Ser
Condition Unavailable
Binding Type Paperback
Publisher O'Reilly Media
Year published 2005-06-28
Number of pages 998
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.