
Object-Oriented Game Development by Julian Gold
Addresses how program teams can develop complex entertainment software within the constraints of deadlines, budgets and changing technologies. Topics covered in the book include writing reusable code; writing multi-platform titles efficiently and using iterative techniques in programming.| SKU | Unavailable |
| ISBN 13 | 9780321176608 |
| ISBN 10 | 032117660X |
| Title | Object-Oriented Game Development |
| Author | Julian Gold |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Pearson Education (US) |
| Year published | 2004-04-01 |
| Number of pages | 440 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |