Pause & Effect by Mark Stephen Meadows
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Pause & Effect by Mark Stephen Meadows
Any interactive medium whether it be a game or a website is only as good as the underlying narrative that pulls the story or experience together. Mark Meadows explains the key elements that have to be united to develop a successful interactive narrative.You might also like
Mark Stephen Meadows is an artist and writer, currently living in Paris. He was most recently Creative Director for a venture of Stanford Research Institute and prior to that held the post of Artist-In-Residence at Xerox-PARC where he conducted research in reading and interactivity. He has been a professional designer in the realm of Interactive Media since 1993, creating works that defy traditional distinctions of "technology", "narrative" and "visual art."
His 3D animation and interactive design has touched companies from Lucasfilm to Microsoft, and he has been exhibiting his mixed media artwork since 1987 in galleries and museums throughout the United States and Europe. Meadows' work has received awards from Ars Electronica, the Cooper-Hewitt National Design Museum, and the National Information Infrastructure (NII) highest honors, among others.
| SKU | Unavailable |
| ISBN 13 | 9780735711716 |
| ISBN 10 | 0735711712 |
| Title | Pause & Effect |
| Author | Mark Stephen Meadows |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Pearson Education (US) |
| Year published | 2002-09-19 |
| Number of pages | 272 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |
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